The initial list of artists, genres, films or games to research are as follows:
-'Nightmare Before Cmas'- Tim burton. We thought that the dark and creepy style of this film would be quite cool to try and capture.

-'Fall Out 3'- This game is a big influence so far on this project. We really liked the idea of having a desolate Barcelona- extremely barren and demolished. We also liked the palette that was used.
-Resident Evil 5- after watching the trailer for this game, we were really convinced that our idea would be succesful. It was very similar to what were were initally trying to visualise. I don't think none of us were too keen on the zombie/monster cliche, which is good as it gives us a challenge to try and think of other concepts why our environment is so desolate. At this point, we were considering all sorts which I will later post.

-28 Days Later- Brilliant zombie film- a desolate London. Just looking at other influences. The colour palette is slightly different in this film than in BHD, so we may not use this film from that perspective, but it does help us to look at how we can captrue an 'empty' city with the use of props etc...
-Casshern- Casshern is quite an unusual film and it was mentionned by Sam as an idea of using Sepia as the tone in our textures. We will have to look into this whether it will flatten our environment by making everything sepia? Or if it will help soften it instead?


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