Project was introduced to us and Post-Apocalpytik was formed, which includes Sam, Matt, Harvey, Kanika and myself. (I don't even remember why we are called that- I think Sam blurted it out and cos were all geeks we all thought it sounded coooooool ).
Over all I think the group will really work well together, we're all friends so we know most of our breaking points and how often we need cups of tea before we lose it and kill someone with our bare hands. We also have varied skills and interests that will enable a balanced group to form.
Here are a few notes I took from the project brief that I thought would be wise to write down and to keep in mind when planning the project.
Machinery of Consequence
-Arena for interaction
-Atmosphere to support narrative
-Place for characters to live
-Consequences for the things your characters do
How do we start?
1)Research
2)Define a style and make a plan (timeline)
3)Allocate tasks
4)Model
5)UV map and textures
6)Animate
7)Animate
8)Render assets
9)Composite final film
Research:
-Site visits
-Websites
-Photographs
-Drawing
Define Style:
-Select artist (s)
-Architectual style
-Genre; film or game etc...
-Draw map
Allocate Tasks:
-All do research
-who's modellings etc...? state on timeline who's doing what.
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